﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using CoolEngine.Engine.Graphics;
using CoolEngine.Engine;
using Microsoft.Xna.Framework.Graphics;

namespace CoolEngine.Gui.New
{
    public class NewWorldRendererControl:GraphicsDeviceControl
    {
        protected override void Initialize()
        {
            
        }
        public SceneGraph Scene { get; set; }
        protected override void Draw()
        {
            
        }
        
    }
}
